

This represents the galactic infighting that occurs as part of the Sins storyline, but practically it means that when you purchase Rebellion each of your favorite factions will split into two sub-factions with new units and abilities.Īs an example, consider my prior experience playing the original Sins of A Solar Empire: as an Advent player I enjoyed building a big fleet of small, specialized ships (strike fighters, bombers, and support drones) and using them in conjunction to take down larger capital ships fielded by the TEC and Vasari. Titan ships are really, really big.Every match begins with each player choosing to play as either the Advent, the TEC or the Vasari, and the Rebellion expansion basically doubles your options by splitting the three races into unique Rebel and Loyalist factions. So while Sins of A Solar Empire is technically a futuristic RTS, it plays less like Starcraft II and more like a fast-paced Civilization 5. Oh, and also there are pirates who periodically raid your settlements, but they can be hired to attack other players instead! Every match is a skirmish between 2-8 human or AI players (there is no single-player story or campaign) and games often last for 3-6 hours.

In a typical play session, you must balance your attention between exploring the galaxy, managing your economy, funding technological research and manipulating diplomatic relationships with other intelligent players (whether those intelligences are human or artificial is up to you). But that’s too simple to encapsulate what it’s like to play Sins of A Solar Empire. Ostensibly, it’s a real-time strategy game set in space. If you’re unfamiliar with Sins of A Solar Empire, thanks for clicking on this headline! You’re clearly an adventurous soul, which suggests you may enjoy exploring the many spaceships, tech trees and diplomacy options Sins places at your disposal for the sole purpose of conquering a galaxy. While the average match remains the same (you’ll still spend hours conquering planets and blasting pirates), the division of each side into Loyalist/Rebel factions and the addition of four new victory conditions make playing Sins of A Solar Empire: Rebellion feel like a new adventure. The second phase of the Sins of A Solar Empire: Rebellion beta went live this week, so I spent some time playing with the new units and factions to figure out how Rebellion changes the slow, strategic pace that the space-based RTS Sins of A Solar Empire is famous for.
